SearchKeyword IndexTable of Contents
 
Contents
 Welcome
 Introduction
 Installation Requirements
 License
 Project Files
 Reference System
    Axis
    Units
    Reference Distance
 Design
    Design Overview
    Design Section Layout
    Create New Design
    Coordinate Inputs
       Front Suspensions
          Double A-Arm
             A-Arm Points
             Steering
                Steering Types
                Rack & Pinion
                Recirculating-Ball
             Wheel Geometry
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
                T-Bar
                T-Bar for Monoshock
                T-Bar with Third Spring
             Spring Actuation
                Spring Actuation Types
                Direct Actuation
                Push/Pull Rod
                Separate Spring & Damper
                Monoshock Rotational
                Monoshock Sliding
                Torsion Bar
          Mac Pherson
             Wishbone & Strut
             Steering
                Steering Types
                Rack & Pinion
                Recirculating-Ball
             Wheel Geometry
             Spring
             Anti-Roll Bar
          Mac Pherson Pivot Arm
             Wishbone, Strut and Upright
             Steering
                Steering Types
                Rack & Pinion
                Recirculating-Ball
             Wheel Geometry
             Spring
             Anti-Roll Bar
          Nascar
             Control Arms
             Steering
             Wheel Geometry
             Spring & Shock
             Sway Bar
       Rear Suspensions
          Double A-Arm
             A-Arm Points
             Tie Rod
             Wheel Geometry
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
                T-Bar
                T-Bar for Monoshock
                T-Bar with Third Spring
             Spring Actuation
                Spring Actuation Types
                Direct Actuation
                Push/Pull Rod
                Separate Spring & Damper
                Monoshock Rotational
                Monoshock Sliding
                Torsion Bar
          Mac Pherson
             Wishbone & Strut
             Tie Rod
             Wheel Geometry
             Spring
             Anti-Roll Bar
          Five Links
             Link Points
             Wheel Geometry
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
                T-Bar
                T-Bar for Monoshock
             Spring Actuation
                Spring Actuation Types
                Direct Actuation
                Push/Pull Rod
                Separate Spring & Damper
                Monoshock Rotational
                Monoshock Sliding
          V8 Supercar
             Trailing Arms
             Watts Linkage
             Wheel Geometry
             CoilOver
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
          Nascar
             Truck Arms
             Track Bar
             Wheel Geometry
             Spring & Shock
    Reference Points
    Design Comments
    Import/Export Design
 Motion
    Motion Overview
    Motion Section Layout
    Motion Types
       Roll
       Pitch
       Heave
       Steering
    Create New Motion
    Motion Graphs
    Import/Export Motion
 Simulator
    Simulator Overview
    Simulator Toolbar
    Add Design
    Add Motion
    Preferences
    Run Simulator
    Batch Run
 Analysis
    Analysis Overview
    Analysis Section Layout
    Create New Analysis
    Analysis Tools
       Graph Tool
       Report Tool
       Animation Tool
       Output Data Tool
    Overlay Simulation Data
    Export Analysis
 Output Channels
    Motion
    Points
    Link Lengths
    Wheel
    Upright
    Axis
       Instant Axis
       Swing Arms
       Roll & Pitch Axis
       Colinearity of Front and Rear Roll Axes
    Actuation
    Anti-Roll Bar
    Steering
    Motion Ratio
       Wheel
       Roll
       Heave
 Suspension Design Tips
    Wheelbase & Tracks
    Wheel Packaging
    KPI & Caster
    Roll Axis
    FVSAL
    Pitch Axis
    Bump Steer
    Ackermann
 
    
 
                                                                  
 

Axis

 

OptimumK uses three axes to define the coordinates of the suspension points

·         Longitudinal Axis – Points to the forward or backward directions of the car.

·         Lateral Axis – Points to the left or right hand side of the car.

·         Vertical Axis – Points vertically up or down.

 

 

 

The user can define which of the three axes is labeled X, Y and Z. This feature enables easy integration into a CAD package. OptimumK is also able to design a suspension using one reference axis system and then output the results of a simulation using a different reference axis system

 

Input Reference Axis

Change the input reference axis;

 

1.     From within the design section select the Options menu button from the Input Toolbar.

 

2.     Select Referential.

 

3.     Select the direction of the X, Y and Z axes.

 

 

 

Each design item in a project can have its own individual input reference axis. The input reference axis is exported with a design. When a design is imported back into OptimumK the reference axis will update automatically based on the reference axis that was used when the design was originally exported. 


Upright Reference

All points that are on the upright can be referenced from either the chassis origin (origin used for all other points) or a user defined Upright Origin.

 

To reference upright points from the Upright Origin;

 

1.     From within the design section select the Options menu button from the Input Toolbar.

 

2.     Select Referential.

 

3.     Un-check the Use Chassis Origin check box.

 

4.     Enter the Coordinates of the left and right Upright Origins

 

5.     Enter the Upright Origin Name (e.g. Wheel mounting flange)

 

All points that are on the upright are now referenced from the Upright Origin. The points that are referenced from the Upright Origin are displayed with red text in the Input Window.

 

 

Wheel Reference

The Options in the Referential Window allow the location of the contact patch to be referenced from either the Chassis or Upright Origin. The half track can also be measured from either the contact patch or wheel center.

  

Simulation Output Reference Axis

Change the output reference axis;

 

1.     Click the Simulator Preferences button in the Program Toolbar.

 

2.     Select the Output Tab.

 

3.     Select the direction of the X, Y and Z axes from within the Referential Axis section.

 

                                        

 

 

 

The selected output reference axis is used for all Simulations in the Analysis section.

 

Angular Displacement

Positive Roll – Clockwise rotation about the Roll Axis. (When viewed from behind vehicle)

 

Positive Pitch – Anti-clockwise rotation about the Pitch Axis. (When viewed from left of vehicle)

 

Positive Yaw – Anti-clockwise rotation around the Center of Gravity. (When viewed from above vehicle)

 

Motion Sign Convention

Positive Roll – Clockwise rotation about the Roll Axis. (When viewed from behind vehicle)

 

Positive Pitch – Anti-Clockwise rotation about the Pitch Axis. (When viewed from left of vehicle)

 

Positive Heave – Vertically up.

 

Positive Steering – Wheels turn to the Left. (When viewed from above vehicle)

 

 

    
OptimumK Help v1.1


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