SearchKeyword IndexTable of Contents
 
Contents
 Welcome
 Introduction
 Installation Requirements
 License
 Project Files
 Reference System
    Axis
    Units
    Reference Distance
 Design
    Design Overview
    Design Section Layout
    Create New Design
    Coordinate Inputs
       Front Suspensions
          Double A-Arm
             A-Arm Points
             Steering
                Steering Types
                Rack & Pinion
                Recirculating-Ball
             Wheel Geometry
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
                T-Bar
                T-Bar for Monoshock
                T-Bar with Third Spring
             Spring Actuation
                Spring Actuation Types
                Direct Actuation
                Push/Pull Rod
                Separate Spring & Damper
                Monoshock Rotational
                Monoshock Sliding
                Torsion Bar
          Mac Pherson
             Wishbone & Strut
             Steering
                Steering Types
                Rack & Pinion
                Recirculating-Ball
             Wheel Geometry
             Spring
             Anti-Roll Bar
          Mac Pherson Pivot Arm
             Wishbone, Strut and Upright
             Steering
                Steering Types
                Rack & Pinion
                Recirculating-Ball
             Wheel Geometry
             Spring
             Anti-Roll Bar
          Nascar
             Control Arms
             Steering
             Wheel Geometry
             Spring & Shock
             Sway Bar
       Rear Suspensions
          Double A-Arm
             A-Arm Points
             Tie Rod
             Wheel Geometry
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
                T-Bar
                T-Bar for Monoshock
                T-Bar with Third Spring
             Spring Actuation
                Spring Actuation Types
                Direct Actuation
                Push/Pull Rod
                Separate Spring & Damper
                Monoshock Rotational
                Monoshock Sliding
                Torsion Bar
          Mac Pherson
             Wishbone & Strut
             Tie Rod
             Wheel Geometry
             Spring
             Anti-Roll Bar
          Five Links
             Link Points
             Wheel Geometry
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
                T-Bar
                T-Bar for Monoshock
             Spring Actuation
                Spring Actuation Types
                Direct Actuation
                Push/Pull Rod
                Separate Spring & Damper
                Monoshock Rotational
                Monoshock Sliding
          V8 Supercar
             Trailing Arms
             Watts Linkage
             Wheel Geometry
             CoilOver
             Anti-Roll Bar
                ARB Types
                U-Bar
                U-Bar with Intermediate Rocker
          Nascar
             Truck Arms
             Track Bar
             Wheel Geometry
             Spring & Shock
    Reference Points
    Design Comments
    Import/Export Design
 Motion
    Motion Overview
    Motion Section Layout
    Motion Types
       Roll
       Pitch
       Heave
       Steering
    Create New Motion
    Motion Graphs
    Import/Export Motion
 Simulator
    Simulator Overview
    Simulator Toolbar
    Add Design
    Add Motion
    Preferences
    Run Simulator
    Batch Run
 Analysis
    Analysis Overview
    Analysis Section Layout
    Create New Analysis
    Analysis Tools
       Graph Tool
       Report Tool
       Animation Tool
       Output Data Tool
    Overlay Simulation Data
    Export Analysis
 Output Channels
    Motion
    Points
    Link Lengths
    Wheel
    Upright
    Axis
       Instant Axis
       Swing Arms
       Roll & Pitch Axis
       Colinearity of Front and Rear Roll Axes
    Actuation
    Anti-Roll Bar
    Steering
    Motion Ratio
       Wheel
       Roll
       Heave
 Suspension Design Tips
    Wheelbase & Tracks
    Wheel Packaging
    KPI & Caster
    Roll Axis
    FVSAL
    Pitch Axis
    Bump Steer
    Ackermann
 
    
 
                                                                  
 

Preferences

The Simulator Preferences can be accessed by selecting options in the tool strip menu or by clicking the OptimumK Preferences button in the Program Toolbar.

 

 

 

 

Motion Steps

The number of motion steps is the number of intervals that the motion is split up into during the calculation process. The larger the number of motion steps, the longer the analysis calculation time. The default setting (50 steps) is a good compromise for all motions other than Imported Track Data.

 

When importing a motion from a data logger the number of motion steps should match the total number of samples over the entire motion. For example if a set of linear potentiometers are logged at a frequency of 100Hz over a 50 second lap then the number of motion steps will need to equal 100x50 = 5000 to ensure that all the logged data is included in the motion.

 

Roll and Pitch Axis

The user can select from three different Roll and Pitch axes that will be used in the calculation.

 

Moving Axis

When Moving Axis is selected Roll and Pitch motions are applied around the moving kinematics Roll and Pitch Axes which were calculated in the previous motion step.

 

Fixed Axis

With a fixed axis, the position of the Roll and Pitch axis remains constant regardless of the kinematical movement of the suspension. The suspension rolls around an axis defined by two points that are located on the ground, in the middle of the front and rear contact patches respectively. Similarly the suspension pitches around an axis defined by two points located on the ground, in the middle of the left and right wheelbases.

 

User Defined Axis

The user defined axis allows the user to input a predetermined Roll and Pitch axes. This can be done by entering the Front and Rear points of the Roll Axis and the Left and Right points of the pitch axis

 

Run Options

3D Visualization

The 3D visualization option toggles the animation window during the simulation. Selecting “On” allows the user to visualize the suspension kinematics real-time as the calculation progresses. However, this increases the load on the CPU and requires more processing time. Users with a slower processor or graphic card would benefit by switching the 3D Visualization to “Off”.

 

Autosave Before Run

When activated the project will save automatically each time a simulation is run.

 

Enter Simulation Name Before Simulation is Run

When activated a window appears before a simulations is run where the name of the simulation can be entered.

 

    
OptimumK Help v1.1


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